Game Audio Experiments Jam

AUSTRALIA 2026

Time: 48 hrs - Friday 5pm 17th July - Sunday 5pm 19th July (ACST)

The Jam:

This Jam is all about having fun experimenting with new tools + techniques to create audio for video games.

Aside from a fun 48 hours, Jammers will be also contributing towards a publicly available, free-to-use game audio collection. The collection will be licensed under Creative Commons BY 4.0 and uploaded to the Internet Archive. This allows the audio to be used in real video games and other projects, given that the original artist (you) are credited.

We will also create a narrated "mixtape" of the submissions, making it easier to hear everyone's submissions, and sharing any interesting tools / techniques / discoveries that Jammers reported.

Schedule:

July 10th 2026 - Discord Server now live: https://discord.gg/t3vCUyUeNc

July 17th 5pm ACST - Jam starts! 10 Game Design Briefs + Submission Form made available on this page.

July 19th 5pm ACST - End of Jam - Submissions close.

August 5th (estimated) - Downloadable Collection and Mixtape of Submissions released. Check back here for the link!

Jam Rules:

- At start of 48 hours, we will provide 10 Game Design Briefs. Choose one to use as your reference.

- Your submission must be between 15 and 180 seconds.

- Jammers can only be attached to a single submission. E.g. if you are solo, you can't also be part of a separate team submission.

- Your creation can only be started and submitted within these 48 hours.

- There are no winners of this Jam - just making cool audio, experimenting, and sharing creations with eachother.

- No Generative AI can be used in this Jam. We will not police this, but the point is to have fun experimenting and sharing human-created work.

- Only join this Jam if you are a resident of Australia (this helps us keep things focused). Other countries are welcome to run their own!

- You can create music, reels of sound effects, or any other audio. Create something you would love to hear used in the chosen video game.

- You can work as a team, or solo. You can submit under a single creator name, list of names, or a team name, but remember that will be the name that is used for attribution.

- Have fun and try out interesting tools or techniques. The best outcome is that we end up with a collection of interesting game audio that inspires other video game projects!

Previous Jam Examples:

See the mixtape we created for a previous Game Audio Jam:

Submissions:

Submission Form link will appear here once the Jam starts

Required Information:

- Audio file (OGG, MP3, WAV, FLAC formats)

- Name of Creator(s) to be credited

- Share any interesting tools, techniques, or discoveries you found throughout the process

- Which game design you chose

- A number of optional questions to help us with planning future Jams


Agreements:

- You agree that upon submission, the submitted audio file will be licensed under Creative Commons BY 4.0 (CC-BY), which means that others can use or adapt this audio file in other projects, given that they credit the Creator Name(s) you have provided.

- You agree that you have not included any content which would conflict with releasing under the CC-BY license.

- You agree that we can share the information provided in this form in the downloadable collection, the mixtape, and for the purposes of crediting you and planning future Jams.

- If we judge a submission to be offensive, a breach of Jam rules, or otherwise dangerous, we reserve the right to not publish it.

- In the case that the submission is over 180 seconds, we may edit down to a 180 second section to include in the collection.

Need a Creative Kick?

- Stuck for ideas? Check out Brian Eno and Peter Schmidt's Oblique Strategies

- Peruse a bunch of free plugins at LinuxDAW (most work on Windows or Mac too)

- Explore free Public Domain samples at FreeSound CC0 search



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Organized by Lauren Woolbright and John Oestmann
For any enquiries, we recommend joining the Discord server, or email contact@johnoestmannmusic.com